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A small diversion
Catwalk
Score0
Biome1
Lives9
Tap or drag to keep walking
Falling costs a life and drops you a biome, but your distance keeps climbing: a fall never resets the score. Line up on a narrow ramp to launch across a gap.
Shield: blocks the next fall
Speed: the beam moves faster for a bit
Slippery: his paws lose their grip
Skull: costs a life outright
Mystery cube: a random effect, good or bad